This time, Satomo Diamond, who appeared as a training horse girl in a new New Year’s costume, I would like to explain and introduce Dia-chan’s performance!
New horse girl <Satono Diamond> [Hanagata / Yaeinomidori] Performance commentary
profile
Trainers know this, Kita-chan and Dia-chan are good friends. The cuteness of his looks and the appearance of being active as a representative of the Satono Group, Kitasan Black, a popular horse girl with a passionate race and friendship with Kita-chan.
Click here for details on my best friend Kita!
From here, we will introduce the performance of the new costume Dia-chan!
<Performance>
initial status
speed | stamina | power | guts | cleverness |
---|---|---|---|---|
102 | 118 | 102 | 113 | 115 |
Dia-chan has high stamina. Next, wisdom, guts. Initial stats with low speed and power. (Even though it’s low, it’s high)
aptitude
aptitude for the venue
grass | dirt |
---|---|
A | G |
Dia-chan is Shiba!
distance aptitude
short distance | miles | medium range | long distance |
---|---|---|---|
G | C | A | A |
Dia-chan is good at middle distance or long distance. If anything, it may be suitable for medium distance. However, the new costume Dia-chan this time is for long distance use. Miles are also possible, but let’s grow as a stayer!
Leg quality aptitude
escape | precedence | insert | rush |
---|---|---|---|
G | B | A | D |
Dia-chan is definitely the difference! I think it’s possible to go ahead, but this time Dia-chan is a character that specializes in inserting.
成長率
speed | stamina | power | guts | cleverness |
---|---|---|---|---|
+15% | +15% | +0% | +0% | +0% |
+15% growth to speed and stamina. Examples of support cards to organize are: In the case of Dia, there is a growth rate for speed and stamina, so Put Light Hello-chan on your friend card 2 Speed, 1 Stamina, 1 Wisdom and 1 Guts You can think of a formation with 3 Speed, 1 Stamina, and 1 Wisdom.
skill
Scattering dark clouds, golden arrow
Conditions: Mileage 40% - 50% Ranking percentage 40% - 80% (Chanmi 4th - 7th) Effect: speed 0.35㎧ endurance 3.5% recovery 5 seconds
Mileage 40% to 50% = Near the middle of the race, Activates when the ranking ratio is 40% to 80% (when in the middle group). It has a speed of 3500 and boasts an endurance recovery of 3.5%.
Stamina Lead <Higher Skill of “Stamina Eater”>
Conditions: Long-distance race Mid-race random ranking 5th or higher (Chanmi 5th to 9th) Effect: Consumes 1% of the opponent's endurance, recovers 3.5% endurance
It will be activated if the rank is 5th or higher randomly in the middle of the long distance race. Consumes 1% of the opponent’s stamina and recovers 3.5% stamina.
Stamina Eater
Conditions: Long-distance mid-race random rank 5th or lower (Chanmi 5th to 9th) Effect: Consumes 0.5% of the opponent's stamina, recovers 1.5% of stamina
It will be a lower skill of Stamina Lead! Trigger conditions are the same.
Straight line 〇
Condition: Insert Straight Line Random Effect: Speed 0.15㎧ 3 seconds
There is no ranking condition, and if it is a difference, it will be activated randomly in a straight line.
fearless heart
Conditions: Difference Distance 50% or more Random Ranking Percentage 40% to 70% (Chanmi 4th to 6th) Effect: Speed 0.15㎧ Acceleration 0.05㎨ 1.8 seconds
If it is a difference, it will be activated in the second half of the race at a ranking ratio of 40% to 70%. It’s a hybrid skill.
Infatuated <Gold skill of “Reckless”>
Condition: Long distance Strategy: Intermediate Last spurt Ranking percentage of 40% or less (Chanmi 4th to 9th place) Judgment of cleverness Effect: Acceleration 0.4㎨ 1.5 seconds Endurance 2% consumption
In a long-distance race, it will be activated when the ranking ratio is 40% or less in the last spurt if it is a difference. It consumes 2% of endurance, but you can run through it at a speed of 4000 acceleration.
Reckless (lower skill of “Fascination”)
Condition: Long distance Strategy: Intermediate Last spurt Ranking percentage of 40% or less (Chanmi 4th to 9th place) Judgment of cleverness Effect: Acceleration 0.2㎨ 1.5 seconds Endurance 2% consumption
It is a subordinate skill of Insanity, and the activation conditions are the same.
sharp legs
Conditions: Difference Final straight line 2nd place and above (Chanmi 2nd to 9th place) Within 10m difference from the top Effect: Speed 0.25㎧ 2.4 seconds
It will be a lower skill of Vodka’s top gear!
Training event skill
Spring horse girl 〇
Conditions: Season: Spring or spring (cherry blossoms) Effect: Speed 40
Speed up to spring and cherry blossoms!
quiet breathing
Conditions: Random in the second half of the middle stage of the race Ranking percentage of 50% or less (Chanmi 5th to 9th) Effect: Recover 1.5% endurance
If it is a difference, it will be activated randomly in the second half of the middle stage of the race with a ranking rate of 50% or less.
It is a skill that the event distribution SSR Sakura Laurel also has.
It is equipped with skills suitable for point and long distance. It may not have much acceleration, but For distance and long distance equipped with speed skills and recovery skills It is a skill specification of Dia-chan.
〇Details of skills from “U-tools” “GameWith” is used as a reference for target races.
U-tools(ウマ娘攻略ツール集) (xn--1bvt37a.tools)
ウマ娘攻略wiki – ゲームウィズ (gamewith.jp)
Training points and target list
training point
Good at mile ~ long distance
It is recommended to use Satono Diamond (new costume) for miles to long distances, which is highly suitable. However, Mile’s initial aptitude is C, so I want to increase her aptitude with the red factor and reduce accidents.
Strategy is recommended
Satono Diamond (new costume)’s uniqueness and awakening go well with the difference, so basically select the difference and raise it. Click here for details on how to grow
This time, Dia-chan is suitable for long distances and specializes in inserting.
URA Finals Goal List
Goal 1 | Participated in junior class makeup debut |
---|---|
Goal2 | Top 5 in the Satsuki Award Time: Classic class, first half of April Fans: 4500+ G1 / Nakayama / Turf / 2000m (middle distance) / Inner right |
Goal3 | Top 5 in Japan Derby Time: Classic class Late May Fans: 6000+ G1 / Tokyo / Turf / 2400m (middle distance) / Left |
Goal4 | Top 3 finishers at the Kikkasho Time: Classic class Late October Fans: 7500+ G1 / Kyoto / Grass / 3000m (long distance) / Right outside |
Goal5 | Top 3 at Arima Kinen Time: Classic late December Fans: 25000+ G1 / Nakayama / Turf / 2500m (long distance) / Inner right |
Goal6 | Top 3 at Osaka Hai Time: Senior class Late March Fans: 20000+ G1 / Hanshin / Grass / 2000m (middle distance) / Right inside |
Goal7 | Top 3 in the Emperor’s Award (Spring) Time: Senior class late April Fans: 20000+ G1 / Kyoto / Grass / 3200m (long distance) / Right outside |
Goal8 | 1st place at the Kyoto Grand Awards Time: Senior class, first half of October Fans: 2000+ G2 / Kyoto / Grass / 2400m (middle distance) / Right outside |
Goal9 | 1st place in the Emperor’s Award (Autumn) Time: Senior class late October Fans: 20000+ G1 / Tokyo / Grass / 2000m (middle distance) / Left |
Goal10 | 1st place at Arima Kinen: Senior class late December Fans: 25000+ G1 / Nakayama / Turf / 2500m (long distance) / Inner right |
Dia-chan can also acquire the number of fans necessary for her unique level up just by completing the target race! Shall we just go to Hopeful☆